Three columns slide in against each other, the outer two from above and the middle from below, drift a touch while covered, then keep travelling off. Fully covered from about frame 32 to 56. Set the stinger transition point to 1500 ms.
About the Three Panel Stinger Transition animation
Three Panel Stinger Transition is part of the Transitions set. Three columns slide in against each other, the outer two from above and the middle from below, drift a touch while covered, then keep travelling off. Fully covered from about frame 32 to 56. Set the stinger transition point to 1500 ms. Change the words and colours to match your channel, then export it to drop over your video.
Where it fits
Three columns slide in against each other, the outer two from above and the middle from below, drift a touch while covered, then keep travelling off. Fully covered from about frame 32 to 56. Set the stinger transition point to 1500 ms.
Cut between two clips, at the moment a viewer is most likely to act.
Filling it in
Place it where the viewer's eye already is, and keep it on screen for the full animation. Keep the words short so they read on a phone.
Format and timing
Three Panel Stinger Transition is built at 1920 × 1080, a 16:9 landscape frame, the shape of a YouTube video, a stream layout and most editing timelines, and runs 3 seconds at 30 frames per second. It arrives in 1.2 seconds, holds for 0.6 and clears in 1.2, so cue it a beat before the moment it labels. Export it as an MP4 for a timeline or a feed, a GIF where video will not embed, or a MOV with an alpha channel to lay it over footage with nothing behind it. Renders go up to 4K on a paid plan, and Pro opens it free for the first seven days.
What you can edit
Left columncolor
Middle columncolor
Right columncolor
Questions about Three Panel Stinger Transition
Can I change the words?
Yes. Every label in the animation is editable, so you can write it in your own words or language.
Which editors does it work with?
Any of them. Export it as a video and place it over your footage in the editor you already use.