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YouTube Subscribe And Bell

A YouTube end card with two presses in sequence: subscribe, then the notification bell.

Duration
4s
Frame
1920 × 1080
Export
MP4, GIF, MOV (alpha)
Resolution
Up to 4K

About the YouTube Subscribe And Bell animation

The wide canvas gives each press its own approach, contact and settle, which an overlay does not have room for. Use it as the last ten seconds of a video. The detail line is where an upload schedule belongs; leave it out rather than promise one you will not keep.

Where it fits

  • As the last ten seconds of a YouTube video, with both presses in order.
  • As an end card on a channel trailer.
  • In a course video where the bell matters for the next release.

Filling it in

Your channel name, the two button states, and a detail line for the upload schedule, new videos every thursday, only if you keep it. Leave it out rather than promise one you will not. The wide canvas gives each press its own approach, contact and settle.

Format and timing

YouTube Subscribe And Bell is built at 1920 × 1080, a 16:9 landscape frame, the shape of a YouTube video, a stream layout and most editing timelines, and runs 4 seconds at 30 frames per second. It arrives in 0.9 seconds, holds for 1.9 and clears in 1.2, so cue it a beat before the moment it labels. Export it as an MP4 for a timeline or a feed, a GIF where video will not embed, or a MOV with an alpha channel to lay it over footage with nothing behind it. Renders go up to 4K, and the free plan exports at 720p with a watermark.

What you can edit

  • Channeltext
  • Detailtext
  • Buttontext
  • After the presstext
  • Button colourcolor

Questions about YouTube Subscribe And Bell

Why is this wide rather than an overlay?

Because two presses need room. An overlay has space for one gesture; the 16:9 canvas lets the subscribe and the bell each approach, land and settle without crowding.

Will it clash with YouTube's end-screen elements?

It can, since both use the last twenty seconds. Keep this in the centre and leave the edges free, or place your end-screen elements over the parts of the frame the card does not use.

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